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Post by DM Puff D on Feb 27, 2010 15:54:55 GMT -5
Yes folks, you did see them. Each day, along with the XP reward, your PCs will see the changes in the Phases of the Moons Solinari and Lunitari. If you are a Tower Mage then you will also see the Phases of Nuitari. What will happen with this in future? We are working on it. All I will confirm for now is that Tower Mages will eventually receive bonuses/penalties to there magic abilities during time of High/Low Sanction of their corresponding Moon.
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Post by angelrogue on Feb 27, 2010 19:31:23 GMT -5
I love this!
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Post by DM Puff D on May 16, 2010 23:33:52 GMT -5
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Post by DM Puff D on May 17, 2010 18:38:44 GMT -5
Ok folks, just so you don't think I have dropped this I offer this update: - I have looked at the code that controls spells and this is how the Moons will work - When the Moons are in the right phase your Wizard will get a bonus to DC for every spell you cast - When the moons are in the right phase your Wizard will get a bonus to Spell Craft. This will give you a +1 to save vs spells for every +5 to the skill. - I cannot figure out how to give out the bonus spells as yet, but I will look into it. - I plan to make these changes to the Mod in the next month.
Sorry I can't do it sooner but I am moving apartments right now.
DM Puff D
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Post by rabbitslayer on May 19, 2010 12:03:07 GMT -5
Sounds cool..
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Post by DM Puff D on Jul 25, 2010 14:19:17 GMT -5
The code is now in for this... but it needs testing.
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Post by DM Puff D on Jul 25, 2010 20:04:42 GMT -5
Test 1 complete; identified an issue with the Negative Moon Effects not being applied. Made change and loaded new version of Mod.
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Post by DM Puff D on Jul 26, 2010 12:27:15 GMT -5
Found 1 more issues with the script, but I have resolved 1, the others are nwn design issue: 1. It was not processing the co-alignment of the Moons bonuses, now fixed. 2. The effect was dispelled by resting; I have changed the code a bit, but this may still not work properly. 3. I found that this method will not raise an Ability Score beyond the +12 limit imposed by NWN. This may not be an issue as we move to a "Lower" magic world.
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